JRPG - Style Project
This project was completed as a solo professional brief for Dreamwalker Games. The goal was to create several environments and characters within the Unity 4 Engine in the style of JRPGs from the PS2 era and this resulted in lean texture and tris budgets. The textures used for the majority of assets are highly stylized and hand-painted, only using Diffuse information, which is a departure from my previous methods of creating textures.